A modding framework for Kitten Space Agency that allows mods to easily add menu entries. This mod will work standalone, but the "Mods" menu will have nothing inside it. This mod is intended as a dependency for other mods.
Source Code: https://github.com/MrJeranimo/ModMenu/
Mod Loader (Required): StarMap https://github.com/StarMapLoader/StarMap
For the ML/AI content, I used Claude to help me find the specific assembly instruction needed to create the Harmony patch to inject into KSA to create the ModMenu (I did this before the MenuHook() function by JPL was made). Other than finding that instruction, Claude was only used for feedback and debugging.
To see ModMenu in action, it is recommended to install ModMenu.ExampleMod and put that mod in your KSA Content folder.
For developers it is also recommended to see how ModMenu.ExampleMod uses the ModMenu.
Check out the GitHub Page for more info: https://github.com/MrJeranimo/ModMenu
Documents/My Games/Kitten Space Agency/modsDocuments/My Games/Kitten Space Agency/[[mods]]
id = "ModMenu"
enabled = true
MIT
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