a small mod that can automatically generate MM patches for parts that have [@MODULE[MissileLauncher]], and tweak their HP and armor based on mass.
The default setting is as follows:(you can change them in setting.cfg)
MissileHPSettings { hpPerMass = 100 massThreshold = 0.25 minHP = 5
armorPerMass = 20
armorMassThreshold = 1
minArmor = 2
}
This means that missiles lighter than 0.25 t will keep BDA's original HP, while missiles heavier than 0.25 t will gain an extra 100 HP per ton. The same logic applies to armor.
dependency: BDArmory module manager
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