Smooth Portraits

The crew's portraits drawn as often as the game itself (the game takes each only seven to ten times a second), with smooth edges and the crew's heads shaken by the ride. Needs Keystone.

License: CC-BY-4.0

ML/AI: 

Game Version: 1.12.5

Author: Ishiaki

Downloads: 161

Followers: 4

The crew's portraits drawn as often as the game draws its frames. The game redraws them only seven to ten times a second, which is why the faces jerk.

  • Smooth faces: every frame, instead of seven to ten times a second.
  • Smooth edges, and the crew's heads shaken by the ride: pressed back under thrust, buzzing with the boosters, as in film from real cockpits.
  • About 0.2 ms a frame for one portrait, and never more than the share of each frame you set.

For KSP 1.12.x. Needs Keystone.

Works on: Mac: tried. Windows 11: 0.1.2 tried. Linux: not run.

More pictures, every setting and how it works: on GitHub.

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