Field Training Laboratory (FTL) by Efour CKAN

This mod provides training for your kerbalnauts by adding a Field Training Lab into all science laboratories which consumes science points to educate a kerbal with experience(stars).

License: GPL-3.0

Game Version: 1.12.3

Downloads: 19,917

Authors: Efour, zer0Kerbal

Mod Website: Forum Thread

Support this mod: Donate

Followers: 53

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.



Field Training Lab (FTL)

This mod provides a training system (school) for your kerbalnauts by adding a Field Training Lab into all science laboratories.

Field Training Lab provides a training method that consumes science points to earn a kerbal experience (stars).

By zer0Kerbal, originally by Efour

adopted with express permission and brought to you by KerbSimpleCo

Pay 20 science and your kerbal recieved 1 experience. Once your kerbal has gained enough experience, they will level up (max of level 5). Must buy one entire level at a time.

Costs: [^1]

Level Stars Additional XP Total XP science cost
0 ☆☆☆☆☆ 0 0 20 science
1 ★☆☆☆☆ 2 2 +40 science
2 ★★☆☆☆ 6 8 +120 science
3 ★★★☆☆ 8 16 +160 science
4 ★★★★☆ 16 32 +320 science
5 ★★★★★ 32 64 +640 science

Training costs will be reduced

  • by 50% when your Field Training Lab is in orbit
  • by 75% when your Field Training Lab is on other planet

Cabin notes

  • You can tweak values by editing the part.cfg or using a ModuleManager patch.
  • This module can be added to other crewed parts directly or using a ModuleManager patch.
  • The code currently only works with the first eight kerbals in a part.

Field Training Facility (FTF)

  • If leveling up immediately is not realistic?
  • Do you think training needs time to complete?
  • then Field Training Facility will be the answer for you.
  • The Field Training Facility (FTF) consumes Time and Electric Charge in order to train (school) your kerbalnauts.


And you can have both installed

The longer you train with FTF, the less science it costs to level immediately using the FTL.

For example:

Just using FTL, Level 4 -> Level 5 consumes 640p of Science point. But Level 4(50% with FTF) -> Level 5 consumes just 320p of science point. If 90% with FTF? Just pay 64p of science point or wait some more days. you can get level 5 kerbalnaut.

More training means less science points needed, linearly.

These two addons can cooperate

If you want one thing, you can install just one mod. If you install both, they will cooperate and your kerbals profit!!


See More

  • Discussions and news on this mod: See Discussions or KSP Forums
  • Changelog Summary for more details of changes : See ChangeLog
  • Known Issues for more details of feature requests and known issues : See Known Issues
  • GitHub Pages : See Pages

Youtube review by Kottabos Gaming

Help Wanted

  • A logo for this and Field Training Facility addons
  • Compatibility patches
  • Have a request? Glad to have them, kindly submit through GitHub.

Localization

  • English
  • Simplified Chinese (中文) thank you to @JFYoung01
  • your translation here

HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!


Installation Directions [^2]

Use CurseForge/OverWolf App

Whilst I agree CKAN is a great mod for those that can't use zip tools, I take no part, nor am interested in maintaining the CKAN mod metadata for my mods.

Please don't ask me about it but refer to the CKAN mod thread if you are having issues with CKAN or the metadata it maintains. Beware, CKAN can really mess up though it tries very, very, very hard not to.

or

Dependencies

Recommends

Suggests

Supports

red box below is a link to forum post on how to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date

Credits and Special Thanks

  • Efour for creating these glorious Kerbonaut Training addons!
  • see Attribution.md for more comprehensive list

Legal Mumbo Jumbo (License provenance)

Current (2) - zer0Kerbal

Forum: Thread - Source: GitHub
License:

Disclaimer(s)

All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses

see Notices.md for more legal mumbo jumbo

Author (1) - Author: zer0Kerbal

Forum: Thread - Download: CurseForge - Source: GitHub
License:

Original (0) - Author: Efour

Forum: Thread - Download: Dropbox - Source: Dropbox
License:


How to support this and other great mods by zer0Kerbal

https://img.shields.io/badge/License-GPLv3-A42E2B?style=plastic&labelColor=white&logoColor=A42E2B&logo=gnu "GPLv3"


Connect with me

Track progress: issues here and projects here along with The Short List

[^1]: KSP Wiki: Experience [^2]: this isn't a mod. ;P [^3]: may work on other versions (YMMV) [^4]: Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!

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